Timeline

January 2016 - June 2016

Areas of focus

UX · UI

Team: Ryan Pierson, Zoe Gan

Description

How can detailed mapping of both indoor and outdoor spaces facilitate more knowledge sharing and a more collaborative environment on a campus?

 

After being awarded a grant from Google, researchers at the Syracuse University iSchool Social Computing Systems Lab were interested in creating a more detailed mapping system for specific ecosystems that would allow an extra layer of information to be added to indoor and outdoor campus spaces, events and resources. 

indoor map in hand.jpg
flat floor map with new icons indoor.jpg

From user interviews, model mapping and scenario development to rough wireframes and click through testing, I helped the SALT lab create a prototype app that could be utilized for further research or eventual launch.

RESEARCH

user scenerio test indoor map.jpg

WIREFRAMES

Indoor Map rough wireframe 1.jpg

FINAL INTERFACE

Mapping Interface.jpg

The resulting interface allowed students and faculty to explore a more rich mapping experience of every part of the campus - finding, posting and discovering new spaces, events and resources. 

UI/ICON DESIGN

Indoor Map icons process BW.jpg